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Fix typo in qDebug() statement
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@ -163,7 +163,7 @@ QString getGraphicsEngine()
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gfxEngine = CSTR_GFX_BrokenGL;
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gfxEngine = CSTR_GFX_BrokenGL;
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#else
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#else
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QString glversion = getOpenGLVersionString();
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QString glversion = getOpenGLVersionString();
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qDebug() << glversion << glversion;
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qDebug() << "Gfx Engine" << glversion;
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if (glversion.contains(CSTR_GFX_ANGLE)) {
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if (glversion.contains(CSTR_GFX_ANGLE)) {
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gfxEngine = CSTR_GFX_ANGLE;
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gfxEngine = CSTR_GFX_ANGLE;
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} else if (glversion.contains("Mesa")) {
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} else if (glversion.contains("Mesa")) {
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