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comment out a sleep(3) that slows down empty display
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@ -1420,7 +1420,7 @@ void gGraphView::paintGL()
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qDebug() << "m_emptyimage is NULL";
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else
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qDebug() << "m_emptyimage is not NULL";
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sleep(3);
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// sleep(3);
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if (! this->m_emptyimage.isNull()) {
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int x = width()/2 - this->m_emptyimage.width()/2;
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