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https://gitlab.com/pholy/OSCAR-code.git
synced 2025-04-22 05:30:44 +00:00
VertexArray stuff and variable order test to sort Linux crash
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parent
26b2f2cfe6
commit
bf4fafb862
@ -189,18 +189,16 @@ void gFlagsLine::Plot(gGraphWindow & w,float scrx,float scry)
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glLineWidth (1.5);
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glLineWidth (1.5);
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} else glLineWidth (1);
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} else glLineWidth (1);
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glEnableClientState(GL_VERTEX_ARRAY);
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if (quadcnt>0) {
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if (quadcnt>0) {
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glEnableClientState(GL_VERTEX_ARRAY);
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glVertexPointer(2, GL_SHORT, 0, quadarray);
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glVertexPointer(2, GL_SHORT, 0, quadarray);
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glDrawArrays(GL_QUADS, 0, quadcnt>>1);
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glDrawArrays(GL_QUADS, 0, quadcnt>>1);
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glDisableClientState(GL_VERTEX_ARRAY);
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}
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}
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if (vertcnt>0) {
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if (vertcnt>0) {
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glEnableClientState(GL_VERTEX_ARRAY);
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glVertexPointer(2, GL_SHORT, 0, vertarray);
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glVertexPointer(2, GL_SHORT, 0, vertarray);
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glDrawArrays(GL_LINES, 0, vertcnt>>1);
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glDrawArrays(GL_LINES, 0, vertcnt>>1);
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glDisableClientState(GL_VERTEX_ARRAY);
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}
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}
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glDisableClientState(GL_VERTEX_ARRAY);
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if (antialias) {
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if (antialias) {
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glDisable(GL_LINE_SMOOTH);
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glDisable(GL_LINE_SMOOTH);
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glDisable(GL_BLEND);
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glDisable(GL_BLEND);
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@ -448,7 +448,6 @@ void gLineChart::Plot(gGraphWindow & w,float scrx,float scry)
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glEnableClientState(GL_VERTEX_ARRAY);
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glEnableClientState(GL_VERTEX_ARRAY);
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glVertexPointer(2, GL_SHORT, 0, vertarray);
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glVertexPointer(2, GL_SHORT, 0, vertarray);
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//glColor4ub(m_line_color.red(),m_line_color.green(),m_line_color.blue(),255);
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w.qglColor(m_line_color);
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w.qglColor(m_line_color);
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glDrawArrays(GL_LINES, 0, vertcnt>>1);
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glDrawArrays(GL_LINES, 0, vertcnt>>1);
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glDisableClientState(GL_VERTEX_ARRAY);
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glDisableClientState(GL_VERTEX_ARRAY);
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@ -140,26 +140,26 @@ void gLineOverlayBar::Plot(gGraphWindow & w,float scrx,float scry)
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glLineWidth (1.5);
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glLineWidth (1.5);
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} else glLineWidth (1);
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} else glLineWidth (1);
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glEnableClientState(GL_VERTEX_ARRAY);
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glColor4ub(col.red(),col.green(),col.blue(),col.alpha());
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glColor4ub(col.red(),col.green(),col.blue(),col.alpha());
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if (quadcnt>0) {
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if (quadcnt>0) {
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glEnableClientState(GL_VERTEX_ARRAY);
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//glEnableClientState(GL_VERTEX_ARRAY);
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glVertexPointer(2, GL_SHORT, 0, quadarray);
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glVertexPointer(2, GL_SHORT, 0, quadarray);
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glDrawArrays(GL_QUADS, 0, quadcnt>>1);
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glDrawArrays(GL_QUADS, 0, quadcnt>>1);
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glDisableClientState(GL_VERTEX_ARRAY);
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//glDisableClientState(GL_VERTEX_ARRAY);
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}
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}
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if (vertcnt>0) {
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if (vertcnt>0) {
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glEnableClientState(GL_VERTEX_ARRAY);
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//glEnableClientState(GL_VERTEX_ARRAY);
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glVertexPointer(2, GL_SHORT, 0, vertarray);
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glVertexPointer(2, GL_SHORT, 0, vertarray);
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glDrawArrays(GL_LINES, 0, vertcnt>>1);
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glDrawArrays(GL_LINES, 0, vertcnt>>1);
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glDisableClientState(GL_VERTEX_ARRAY);
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//glDisableClientState(GL_VERTEX_ARRAY);
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}
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}
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if (pointcnt>0) {
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if (pointcnt>0) {
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glPointSize(4);
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glPointSize(4);
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glEnableClientState(GL_VERTEX_ARRAY);
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glVertexPointer(2, GL_SHORT, 0, pointarray);
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glVertexPointer(2, GL_SHORT, 0, pointarray);
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glDrawArrays(GL_POINTS, 0, pointcnt>>1);
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glDrawArrays(GL_POINTS, 0, pointcnt>>1);
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glDisableClientState(GL_VERTEX_ARRAY);
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}
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}
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glDisableClientState(GL_VERTEX_ARRAY);
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if (antialias) {
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if (antialias) {
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glDisable(GL_LINE_SMOOTH);
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glDisable(GL_LINE_SMOOTH);
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@ -37,14 +37,13 @@ public:
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virtual bool isEmpty();
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virtual bool isEmpty();
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inline const ChannelID & code() { return m_code; }
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inline const ChannelID & code() { return m_code; }
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protected:
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protected:
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Day *m_day;
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bool m_visible;
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bool m_visible;
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bool m_movable;
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bool m_movable;
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qint64 m_minx,m_maxx;
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qint64 m_minx,m_maxx;
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EventDataType m_miny,m_maxy;
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EventDataType m_miny,m_maxy;
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Day *m_day;
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ChannelID m_code;
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QString m_title;
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QString m_title;
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ChannelID m_code;
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};
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};
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class gLayerGroup:public gLayer
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class gLayerGroup:public gLayer
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@ -873,10 +873,10 @@ void gGraphWindow::paintGL()
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glBegin(GL_QUADS);
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glBegin(GL_QUADS);
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glColor4ub(140,50,200,64);
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glColor4ub(140,140,140,64);
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glVertex2f(m_mouseRBrect.x(),m_mouseRBrect.y());
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glVertex2f(m_mouseRBrect.x(),m_mouseRBrect.y());
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glVertex2f(m_mouseRBrect.x()+m_mouseRBrect.width(),m_mouseRBrect.y());
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glVertex2f(m_mouseRBrect.x()+m_mouseRBrect.width(),m_mouseRBrect.y());
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glColor4ub(50,50,200,64);
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glColor4ub(50,50,200,128);
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glVertex2f(m_mouseRBrect.x()+m_mouseRBrect.width(),m_mouseRBrect.y()+m_mouseRBrect.height());
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glVertex2f(m_mouseRBrect.x()+m_mouseRBrect.width(),m_mouseRBrect.y()+m_mouseRBrect.height());
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glVertex2f(m_mouseRBrect.x(),m_mouseRBrect.y()+m_mouseRBrect.height());
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glVertex2f(m_mouseRBrect.x(),m_mouseRBrect.y()+m_mouseRBrect.height());
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glEnd();
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glEnd();
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