/* glcommon GL code & font stuff * * Copyright (c) 2019-2022 The OSCAR Team * Copyright (c) 2011-2018 Mark Watkins * * This file is subject to the terms and conditions of the GNU General Public * License. See the file COPYING in the main directory of the source code * for more details. */ #include #include "glcommon.h" float brightness(QColor color) { return color.redF()*0.299 + color.greenF()*0.587 + color.blueF()*0.114; } QColor brighten(QColor color, float mult) { int cr, cg, cb; cr = color.red(); cg = color.green(); cb = color.blue(); if (cr < 64) { cr = 64; } if (cg < 64) { cg = 64; } if (cb < 64) { cb = 64; } cr *= mult; cg *= mult; cb *= mult; if (cr > 255) { cr = 255; } if (cg > 255) { cg = 255; } if (cb > 255) { cb = 255; } return QColor(cr, cg, cb, 255); } #if defined(_MSC_VER) && (_MSC_VER < 1800) double round(double number) { return number < 0.0 ? ceil(number - 0.5) : floor(number + 0.5); } #endif