TEMPLATE = lib CONFIG += qt warn_on QT -= gui DEPENDPATH += . INCLUDEPATH += . !win32:VERSION = 1.0.0 DEFINES += QUAZIP_BUILD CONFIG(staticlib): DEFINES += QUAZIP_STATIC # Input HEADERS += \ crypt.h \ ioapi.h \ JlCompress.h \ quaadler32.h \ quachecksum32.h \ quacrc32.h \ quagzipfile.h \ quaziodevice.h \ quazipdir.h \ quazipfile.h \ quazipfileinfo.h \ quazip_global.h \ quazip.h \ quazipnewinfo.h \ unzip.h \ zip.h SOURCES += *.c *.cpp unix:!symbian { headers.path=$$PREFIX/include/quazip headers.files=$$HEADERS target.path=$$PREFIX/lib INSTALLS += headers target OBJECTS_DIR=.obj MOC_DIR=.moc } win32 { headers.path=$$PREFIX/include/quazip headers.files=$$HEADERS target.path=$$PREFIX/lib INSTALLS += headers target # workaround for qdatetime.h macro bug DEFINES += NOMINMAX } symbian { # Note, on Symbian you may run into troubles with LGPL. # The point is, if your application uses some version of QuaZip, # and a newer binary compatible version of QuaZip is released, then # the users of your application must be able to relink it with the # new QuaZip version. For example, to take advantage of some QuaZip # bug fixes. # This is probably best achieved by building QuaZip as a static # library and providing linkable object files of your application, # so users can relink it. CONFIG += staticlib CONFIG += debug_and_release LIBS += -lezip #Export headers to SDK Epoc32/include directory exportheaders.sources = $$HEADERS exportheaders.path = quazip for(header, exportheaders.sources) { BLD_INF_RULES.prj_exports += "$$header $$exportheaders.path/$$basename(header)" } }