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# SFighterAI
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[简体中文](README_CN.md) | English (This document)
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[简体中文](README_CN.md) | English
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This project is an AI agent trained using deep reinforcement learning to beat the final boss in the game "Street Fighter II: Special Champion Edition". The AI agent makes decisions based solely on the game screen's RGB pixel values. In the provided save state, the agent achieves a 100% win rate in the first round of the final level (overfitting occurs, see the [Running Tests] section for discussion).
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