activate all states

This commit is contained in:
linyiLYi 2023-03-29 10:00:53 +08:00
parent dc4aad6e8a
commit 79e148675a

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@ -42,11 +42,11 @@ def main():
# Set up the environment and model # Set up the environment and model
game = "StreetFighterIISpecialChampionEdition-Genesis" game = "StreetFighterIISpecialChampionEdition-Genesis"
state_stages = [ state_stages = [
# "Champion.Level1.ChunLiVsGuile", "Champion.Level1.ChunLiVsGuile",
# "Champion.Level2.ChunLiVsKen", "Champion.Level2.ChunLiVsKen",
# "Champion.Level3.ChunLiVsChunLi", "Champion.Level3.ChunLiVsChunLi",
# "Champion.Level4.ChunLiVsZangief", "Champion.Level4.ChunLiVsZangief",
# "Champion.Level5.ChunLiVsDhalsim", "Champion.Level5.ChunLiVsDhalsim",
"Champion.Level6.ChunLiVsRyu", "Champion.Level6.ChunLiVsRyu",
"Champion.Level7.ChunLiVsEHonda", "Champion.Level7.ChunLiVsEHonda",
"Champion.Level8.ChunLiVsBlanka", "Champion.Level8.ChunLiVsBlanka",